Easy to play · hard to master

Telepath

Three minds. Three containers. One survivor.

A three-player simultaneous mind-game. Route units through red, blue, and green. Outguess Ember, Cipher, and Nova — then burn Block, Veil, Pulse, or Flip once each when it hurts most.

Solo vs two bots · 6 units · powers from round 2

A round

Three steps. That's the whole game.

Mastery is timing, baiting Block, and reading the board — not memorizing a rulebook.

1

Send

Choose how many units to push at each rival. Sending spends yours.

2

Reveal

Everyone commits at once. Hits land. Blocks stop them.

3

Outlast

Last container with units wins. Powers unlock after round one.

Powers

Four one-time powers.

Unlocked after round one. Each fires once per match.

Block

Stop every unit aimed at you this round.

Veil

Hide your name on your sends when the round reveals.

Pulse

You and one chosen rival both gain +1 unit.

Flip

Parity engages for you: even (kept + hits) cracks −1.

Ready to outguess two minds?

Spark is gentle. Cipher bites. Nova reads you.

Play now