Block
Stop every unit aimed at you this round.
Easy to play · hard to master
Three minds. Three containers. One survivor.
A three-player simultaneous mind-game. Route units through red, blue, and green. Outguess Ember, Cipher, and Nova — then burn Block, Veil, Pulse, or Flip once each when it hurts most.
Solo vs two bots · 6 units · powers from round 2
A round
Mastery is timing, baiting Block, and reading the board — not memorizing a rulebook.
Mastery is timing, baiting Block, and reading the board — not memorizing a rulebook.
Choose how many units to push at each rival. Sending spends yours.
Everyone commits at once. Hits land. Blocks stop them.
Last container with units wins. Powers unlock after round one.
Powers
Unlocked after round one. Each fires once per match.
Unlocked after round one. Each fires once per match.
Stop every unit aimed at you this round.
Hide your name on your sends when the round reveals.
You and one chosen rival both gain +1 unit.
Parity engages for you: even (kept + hits) cracks −1.
Spark is gentle. Cipher bites. Nova reads you.